May 31, 2006, 02:29 AM // 02:29
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#1
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Frost Gate Guardian
Join Date: Dec 2005
Location: Newport Ky
Guild: Order Of Fallen Angels
Profession: Mo/Me
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Tainted and Iway
I was trying tainted build and can someone please explain to me the count process in Taint Necro this was the build I was using think its right Blood Renewal, Tainted flesh, well of profane, windborne speed, gale putrid explosion, and plaque sending (Didnt know what to use for the last so I just used that) couldnt get past the beginning cause everyone left cause I didnt know the count process someone said 1234 thats it would apperciate if anyone could help me out thank you
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May 31, 2006, 02:49 AM // 02:49
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#2
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Krytan Explorer
Join Date: Apr 2006
Guild: I dont like guilds...
Profession: Mo/E
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Lol. The tainted necro counts down from 3 to 1 or whatever, and runs in first. Meanwhile, if the orders necro isnt a noob, he casts healing breeze and seed on the tainted. Tainted uses gale on the ele to interrupt ward and then uses MS.
Here's a pretty standard build for taint in IWAY: Taint, putrid, well profane, cc, wb, ms, gale, rez sig. (slightly tweakable)
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May 31, 2006, 03:20 AM // 03:20
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#3
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Umm, I'm no IWAYer, but wouldn't using Windbourne Speed on yourself before charging in allow you to gale sooner(aftercast wouldn't be an issue, especialy if you winbourned at 2 on your count...), and thus have a better chance of keeping the ele from getting a ward off?
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May 31, 2006, 04:24 AM // 04:24
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#4
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Frost Gate Guardian
Join Date: Dec 2005
Location: Newport Ky
Guild: Order Of Fallen Angels
Profession: Mo/Me
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So I count down from 4-1 right in the beginning run in and cast gale on the ele to inerupt and do i cast it on the other side ele too and speed to run back right im sorry im kinda slow on somethings if i asked in a group they would kick me out in the beginning or do i wait for timer and count down from 4-1????
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May 31, 2006, 04:59 AM // 04:59
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#5
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Ascalonian Squire
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you join a group that understands the game and knows all you have to know is "gale the ward v melee" and doesnt spaz if you don't follow robotic routines.
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May 31, 2006, 09:50 AM // 09:50
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#6
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Krytan Explorer
Join Date: Nov 2005
Location: Den Haag
Guild: [cute]
Profession: Mo/Me
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I'm not in iwayer myself but tainted necro's are used in dualsmite and sometimes balanced as well (with a different build though). So if you get tired of iway but like playing tainted necro, there are other options.
Basicly, your job is to keep the team tainted fulltime and use a corpsecontrolskill as soon as something (except a spirit or binding ritual) dies.
Regarding gale, it has a 1 second casting time meaning that interupting a spell which is 1 sec or lower is a matter of luck. Furthermore gale can help you to get a warrior of your back.
Since you're a corpsecontroller, always wear bloodstained boots.
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May 31, 2006, 02:04 PM // 14:04
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#7
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Wilds Pathfinder
Join Date: Sep 2005
Guild: Pwn Appetit [NJoy]
Profession: W/
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The dude that was saying 1234 probably typed something like this
<12 34>
Taint counts
The first set of numbers is for the warriors, warrior 1 and 2 go left and take the left monk, warriors 3 and 4 head right and take the right monk, the taint counts down 3, 2, 1 and everyone goes and has a field day on the zaishen.
Usually in unranked PUG the warder is just warding all day long and it takes a little while to drop those monks, or even worse the warriors all attack one monk while the other one is unpressured and heals the monk that is being attacked.
When everyone knows what they are doing the zaishen drop like flies.
But yeah its tough being the taint I imagine, I only play the warrior roll and even that is frustrating when you see other warriors doing horrible things like running in without the group, fighting on traps, not rezing, the list goes on and on and on so dont feel bad about the rage quitting.
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Jun 01, 2006, 10:47 PM // 22:47
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#8
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Krytan Explorer
Join Date: Jan 2006
Guild: .:Pro Guildhopper:.
Profession: Mo/Me
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OK heres what you do.
When you get to the zaishens
1. Go as far to the edge with out setting off timer
2. Target the Elementalist without moving
3. Press enter. Type in "go in 3" [enter] 2 [enter] 1[enter]
4. As soon as you say 2, press gale and meteor shower in that order on your skillbar. You will now begin to run to him and then it will gale then cast ms automatically.
5. GET BACK
6. When someone dies, if your low on health use consume corpse. If you are not, use putrid.
Theres my advice : )
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Jun 04, 2006, 01:59 PM // 13:59
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#9
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Academy Page
Join Date: Feb 2006
Guild: Forlorn Saivor
Profession: N/E
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It is perfectly senseless to argue how to play against zaishen. Ppl in IWAY have way too much to work on, be4 they consider weakness against Zaishen impt to think abt. Playing it the possibly "best way that u can" doesnt guarantee u a 10% always & it doesnt help u against any other team.Ppl who criticised on ur not counting.... are they that alert in the 1st place?
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Jun 04, 2006, 02:10 PM // 14:10
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#10
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: True Cinema
Profession: W/
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good luck interrupting the 1 second ward against melee with your 1 second cast gale :/
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Jun 04, 2006, 02:17 PM // 14:17
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#11
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Krytan Explorer
Join Date: Aug 2005
Location: Sooner Nation
Profession: Mo/
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I play a tainted in Iway, and the build i normally use is:
tainted flesh
consume corpse
putrid explosion
well of profane
gale
meteor shower
windborne speed
rez
death-16(12+3+1)
fire-9
air-5
soul reaping-9(8+1)
what everyone else has said is basically correct. Your job is to taint everyone and count down from 3,2,1,go. You charge in first and hope the orders nec is smart enough to buff you, galeing and metoershowering the ele(theres only one), hopefully there are 2 warriors on each monk, and things will go down quick. also when you get down to the last one or two zaishen, start looking for rez sigs to gale so you dont get a massive chain rez and make your morale suck. Putrid and profane are the main things you should be controlling corpses with, as they hurt the other team, unless you're being attacked, then use gale to knock the warrior and cc yourself away. The most annoying thing is competing with a fast cas cc mes on the other team, you just have to be alert and use cc or putrid the moment someone dies to beat them. The only way to get better is practice, so now that you know how to do the zaishen you should be able to get that practice, lol. good luck
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Jun 04, 2006, 02:18 PM // 14:18
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#12
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Krytan Explorer
Join Date: Jan 2006
Guild: .:Pro Guildhopper:.
Profession: Mo/Me
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Quote:
Originally Posted by speed light
It is perfectly senseless to argue how to play against zaishen. Ppl in IWAY have way too much to work on, be4 they consider weakness against Zaishen impt to think abt. Playing it the possibly "best way that u can" doesnt guarantee u a 10% always & it doesnt help u against any other team.Ppl who criticised on ur not counting.... are they that alert in the 1st place?
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I think before you trying to argue your senseless points against IWAY you should learn how to type first.
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Jun 04, 2006, 08:46 PM // 20:46
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#13
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Frost Gate Guardian
Join Date: Feb 2006
Guild: Tears of Fallen angels
Profession: R/Mo
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Quote:
Originally Posted by Helll is for Heroes
good luck interrupting the 1 second ward against melee with your 1 second cast gale :/
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the second ward doesnt come straight away after gale usually so meteor shower should be ready by time of second ward
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Jun 05, 2006, 04:24 PM // 16:24
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#14
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Banned
Join Date: Mar 2006
Guild: TV
Profession: R/
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Quote:
Originally Posted by Cartoonhero
I play a tainted in Iway, and the build i normally use is:
tainted flesh
consume corpse
putrid explosion
well of profane
gale
meteor shower
windborne speed
rez
death-16(12+3+1)
fire-9
air-5
soul reaping-9(8+1)
what everyone else has said is basically correct. Your job is to taint everyone and count down from 3,2,1,go. You charge in first and hope the orders nec is smart enough to buff you, galeing and metoershowering the ele(theres only one), hopefully there are 2 warriors on each monk, and things will go down quick. also when you get down to the last one or two zaishen, start looking for rez sigs to gale so you dont get a massive chain rez and make your morale suck. Putrid and profane are the main things you should be controlling corpses with, as they hurt the other team, unless you're being attacked, then use gale to knock the warrior and cc yourself away. The most annoying thing is competing with a fast cas cc mes on the other team, you just have to be alert and use cc or putrid the moment someone dies to beat them. The only way to get better is practice, so now that you know how to do the zaishen you should be able to get that practice, lol. good luck
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If your team is smart they will have 4 low level pets with 1 person carrying sprint/revive animal so you have maximum corpse exploitation for Wells and putrid to apply pressure and energy for the necros. I also go with more health over 16 death but that is just fairly users preference.
Also a side tip for you rook taints. Keep taint up on the martyr and the orders and yourself. Everyone else is secondary since they have regen in there build and the martyr can cure.
For the love of god iway trappers suck so much. Defending there necros is key to any hope of the build winning yet so many teams have horrid trappers that try and feet trap. Its called pulling. Make the warriors do there job and do more then mash keys.
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Jun 14, 2006, 05:34 AM // 05:34
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#15
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Lion's Arch Merchant
Join Date: Aug 2005
Location: England, UK
Guild: Clan Dethryche
Profession: Mo/Me
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most iways ive faced against these days dont carry meteor shower, they tend to go the way of malestrom, which to me it seems to works better i guess ... ive missed it on countless occasions... and also because its not as obvious as a big rocks coming down from the sky, personally looking at the two spells now, i think malestrom would probably be better, since you really only need it for aoe interrupt.
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Jun 14, 2006, 05:40 AM // 05:40
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#16
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: True Cinema
Profession: W/
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maelstrom makes me think of: "rofl ping damage", i dont realise that i dont realise that its actually maelstrom interuptting all my healing spells xD
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Jun 23, 2006, 02:05 PM // 14:05
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#17
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Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/N
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Quote:
Originally Posted by ghostof
For the love of god iway trappers suck so much. Defending there necros is key to any hope of the build winning yet so many teams have horrid trappers that try and feet trap. Its called pulling. Make the warriors do there job and do more then mash keys.
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lol thats true
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Jun 24, 2006, 02:54 AM // 02:54
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#18
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Quote:
Originally Posted by Rebirther
most iways ive faced against these days dont carry meteor shower, they tend to go the way of malestrom, which to me it seems to works better i guess ... ive missed it on countless occasions... and also because its not as obvious as a big rocks coming down from the sky, personally looking at the two spells now, i think malestrom would probably be better, since you really only need it for aoe interrupt.
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Actually, it seems to me that IWAY is abandoning the tainted altogether and opting for dual orders.
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Jun 24, 2006, 02:58 AM // 02:58
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#19
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Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/N
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Quote:
Originally Posted by The Real Roy Keane
Actually, it seems to me that IWAY is abandoning the tainted altogether and opting for dual orders.
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You know I noticed that too but then I wonder one of the orders would be carrying Tainted Flesh? or No?
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Jun 24, 2006, 03:15 AM // 03:15
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#20
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Jungle Guide
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No.
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